What
skills are involved in a business simulation game?
It would be wrong to suggest that one business management game can cover
all the personal and management skills involved, but different games target
different skills. For example one activity might concentrate on communication,
feedback, leadership and team skills whilst another will cover problem
solving, decision making, managing resources and budgets.
Participants learn more than theory by practical experience, they learn
about themselves and others. Team roles and skills are key components
in a business management game therefore team building development is enhanced
and the practical value of group dynamics is demonstrated.
By experiencing rather than discussing a model, participants gain in
knowledge, competence and confidence.
“I hear I forget, I see I remember, I do I understand.” - Confucius
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What
levels of knowledge and experience can a business strategy game cover?
There are different activities for all levels. With most games the trainer
can make the game more or less demanding by supplying different amounts
of information; reducing the number of input variables and decisions required;
varying the time allowed or targeting specific issues.
Business strategy games enable participants to practice management skills
often developed in isolation from other elements of the system.
We are a provider of indoor business games and management training for
schools, colleges, universities and corporations.
In one game the leader did an excellent job running the company and showing
a greater profit than other teams taking part. She then became involved
in a task that took her away from her leadership role and the team ‘wondered
off course’. This was her feedback:
“It is one thing reading about this, but this kind of work (business
simulation games) really hits home and makes you fully understand the
importance of the issues.” T. Kristin – MBA
Undergraduate
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Is
the training transferable to the workplace?
An important part of any training activity is the debrief. Here the process
and analysis of results also gives participants good learning experience
of organisation and group working skills. All require facilitation by
trainers who are familiar with the processes involved. Effective links
are made between the learning and work applications appropriate to the
group and the individuals within it.
We believe that training should be:
- active;
- challenging;
- interesting;
- enjoyable;
- focused on key issues; and
- memorable.
These ingredients stimulate a high-level of motivation in participants
in developing skills to improve their individual and team performance.
These, with continued support, are transferred to the workplace.
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Who
uses your games?
Small companies to multinational companies, local and national government
offices, charities, schools, colleges, universities and independent training
consultants.
See our clients and their comments
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Will
you run the game for me? Our experience in running the games
many times with different teams enable us to ensure that participants
enjoy the game and the learning points are brought out.
If you only intend to run the game once it is well worth getting a quote
for us to run the game for you. It will save you the time of learning
about the game and you only pay for our time - not the cost of the game.
This is a cost-effective method of developing your team(s) with the bonus
of having no concerns of running the game.
Contact us for a quote or
Email:
games@elitetraining.co.uk
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If
I buy the game how do I run it?
The Trainer's Manual gives you the information you need. Your role is to introduce
the exercise and get the teams started. During the game you might have
to input some data on the computer and ensure the teams are complying
with the instructions.
This is the normal process:
- Issue briefing papers.
- Allow teams to share the information and plan their approach.
- Observe the teams in action until deadline.
- Begin the debrief:
- Listen to their experiences
- Promote discussion from and between teams
- Draw out key learning points
- Relate to the real world
- Draw up action plans for performance improvement
- Receive standing ovation!
There will be an opportunity for you to observe the behaviours, attitudes
and skills of the teams.
- How are the team working?
- Who is taking what roles?
- Are they setting objectives?
- Are they working effectively?
When the activity is over you lead the debrief and bring out the learning
points. The Trainer's Manual gives you the information you need.
Licence to use
When you buy a game from us it becomes yours to keep. You can
re-use it as many times as you choose. We can re-supply any consumables
such as pads of Decision Forms and Team Briefs.
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