10 to 20 minutes + debrief
5 to 12 participants
Staff at any level
No restrictions on the number of times you can use this game
Buy: £175 + delivery & VAT (if applicable)
Elite Facilitate: £850 + VAT for up to 36 delegates at your UK venue
Can the group keep calm, working together? They must solve the problem under time pressure - anyone touching the fence could get their fingers burnt!
Team members must trust and support each other to get over the electric fence without anyone touching it.
Can the group keep calm, work together? They must also solve the problem and given the clock is ticking and anyone that touches the fence could get their fingers burnt!
There are many safety issues the team need to consider and it is not as easy as people often imagine. The challenge can also be made more difficult by making the "electric fence" higher.
This game is designed to develop
"We quickly got into the task and didn't consider all the options for solving; a big lesson."
"Because it was fun to do; in our excitement we nearly forgot the important safety issues."
"We didn't really know each other at the beginning of this, so it quickly got us working together and we had to trust each other or we would not have achieved it."
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